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8.6.1a 

8.6.1a Drawing Basic 
Shapes (LiveMotion) 

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Fundamentals of Web Design 1.2—-Lab 8.6.1a 

Copyright 

 2002, Adobe Systems, Inc. 

8.6.1a Drawing Basic Shapes (LiveMotion) 

 

Creating a shape 

In this lab, you’ll learn how to create basic shapes and how to combine multiple 
shapes to create a single logo. The first part of the logo is a circle with a globe 
on top of it. To make the circle, you will create a simple shape, change it, and 
add color and different effects 

1.  Open Adobe LiveMotion and create a new file by choosing File> New 

Composition. Click OK in the Composition Settings window. 

Drawing the basic shape 

Although the logo uses a circle, you’ll start the logo by making a square. You’ll 
then use the Properties palette to change the object’s shape. 

1.  Select the rectangle tool 

(

in the toolbox. In the Composition 

window, drag the pointer to draw a rectangle. 

 

2.  Select the selection tool (

) in the toolbox. 

3.  Choose Window > Transform, or click the palette’s tab to display the 

Transform palette. In the palette, enter 144 in the width 

(

and height 

(

text boxes to make a square. Press Enter (Windows) or return (Mac 

OS) to close the slider and complete the action. 

 

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Fundamentals of Web Design 1.2—Lab 8.6.1a 

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4.  Choose Window > Color, or click the palette’s tab to display the Color 

palette. You can choose a green for the square by selecting a color from 
the palette with the eyedropper tool, or by dragging the sliders. If you 
want to use the same color we’ve used, choose RGB View from the 
Color palette menu, and enter an R value of 140, a G value of 245, and a 
B value of 80

 

The 3D palette lets you apply 3D effects to your objects, and adjust the effects. 

5.  Choose Window > 3D, or click the palette’s tab to display the 3D 

palette. Choose Emboss from the pull-down menu to make your square 
look like it’s raised slightly from the canvas. Keep the default values of 
for Depth and for Softness. 

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Fundamentals of Web Design 1.2—-Lab 8.6.1a 

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You can add other interesting effects to your objects using the Distort palette. 

To open the Distort palette, choose Window > Distort. 

6.  Choose Window > Properties, or click the palette’s tab to display the 

Properties palette. 

7.  Choose Ellipse from the menu to turn the square into a circle. This 

feature is useful for modifying shapes even after you have made changes 
to them. 

 

 

Now you have a green, embossed circle. 

8.  Choose File > Save to save your work. Save the file as BasicShapes in 

the folder 8_6_1/a. 

Placing an object into the composition 

Here, you’ll use the Place command to add an Illustrator file to the logo. 
The Place command adds new files to your composition. It is especially 
useful for incorporating Adobe Photoshop and Illustrator files into your 
compositions, because these files can be added and still retain all their 
original layers, as well as be edited in their original programs without 
having to be replaced in LiveMotion. 

1.  Choose File > Place. Navigate to the globe.ai file in the 8_6_1/a folder, 

and click Open. 

A blue globe is placed in the middle of the Composition window. 

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2.  Shift-click the green circle to select it as well as the globe. 

3.  Choose Object > Align > Centers to line up the centers. 

 

Adding layers and texture

 

In this section, you’ll join the two objects into a single object, and then apply 
layers and texture. 

1.  With the globe and the green circle still selected, choose Object > Combine 

> Unite with Color. The two objects are combined into one object, but each 
retains its own color. 

2.  Choose Window > Object Layers, or click the palette’s tab to display the 

Object Layers palette. Click the New Layer button 

 to create a second 

layer for the newly combined object. 

 

3.  Make sure the second layer is selected in the Object Layers palette. Then, 

go to the color palette and change the layer’s color to gray. The gray we 
used has R, G, and B values of 150. Press Enter (Windows) or Return (Mac 
OS) to close the slider and complete the action. 

 

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Fundamentals of Web Design 1.2—-Lab 8.6.1a 

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4.  Choose Window > Layer, or click the palette’s tab to display the Layer 

palette. Change the layer’s width to 6 using the slider or text box. Press 
Enter (Windows) or Return (Mac OS) to close the slider and complete the 
action. 

You will see the edge of the second layer emerge from behind the first. 

Currently, both layers have 100% opacity, which means they are completely 
opaque. 

5.  Choose Window > Opacity, or click the palette’s tab to display the Opacity 

palette. Change the Object Layer Opacity to 75 using the slider or text box 
to make the second layer more transparent. 

 

 

6.  Click the New Layer button in the Object Layers palette to add a third layer 

to the object. With Layer 3 still selected in the Object Layers palette, go to 
the Layer palette and enter 10 for the width of the third layer. 

7.  Choose Window > Textures or click the palette’s tab to display the Textures 

palette. 

Textures are repeated patterns that can be used in LiveMotion compositions as 
backgrounds or fills. The Textures palette provides a range of textures, and you 
can add your own. 

8.  Select Name View from the palette menu at the top right of the Textures 

palette. Click the GreyGrain texture, and click the Apply Texture button to 
apply it to the third layer. You can also apply a texture by double-clicking 
the texture in the Texture palette. 

 

9.  Select Layer 1 in the Object Layers palette. 

10.  In the Opacity palette, change the Object Layer Opacity to 75. You can see 

the texture on the bottom layer showing faintly through the top two layers. 

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11.  Choose File > Save. 

 

 

 

Object Layers 

Layers in LiveMotion are parts of individual objects, not the entire 
composition. An object is made up of 1 to 99 layers, with each layer 
the shape of that object. 

When you first create an object, it has just a single layer. You can 
then add, delete, reorder, and offset object layers at any time. For 
example, a layer can be added to an object, and then offset to 
simulate a shadow for the object. 

Attributes can be applied to any layer individually. Attributes 
include color, opacity, gradients, and 3D and distortion effects. You 
can even apply an image to texturize a layer. 

By applying different attributes to each layer, you can create a 
variety of effects and create complex objects. For example, to create 
a button out of a simple geometric object, you might give it three 
layers, and apply different effects to each layer. You could emboss 
the top layer and fill it with a texture. You could make the second 
layer wider and fill it with a color to give the effect of an outline 
around the button. And you could offset the third layer, and fill it 
with semitransparent gray to simulate a shadow for the button. 

Object layers can also be animated just like any other object attribute. 

You can make layers grow, disappear, and change over time in an animation.  

Adding an outline

 

Any shape you make can have a fill or just an outline. A filled object is solid. It 
can be filled with a color, an image, or a texture. An outlined object is 
transparent, except for a strip of color, image, or texture that defines its shape. 
To emphasize the globe, you will add a simple black outline around it. 

1.  Select the ellipse tooltool from the toolbox, and drag to create an ellipse. 

 

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Fundamentals of Web Design 1.2—-Lab 8.6.1a 

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2.  In the Transform palette, enter 144 in the width         and height      text 

boxes to make a circle of the same size as the globe. 

3.  With the new circle still selected, select Outline in the Properties palette. 

4. Enter 

10 for the width of the outline. The width is measured in quarter- 

pixels to allow for very fine lines, so your line will be 2.5 pixels wide. 

 

 

5.  In the Color palette, change the outline’s color to black. 

 

 

 

6.  Select the selection tool         from the toolbox. 

7.  Shift-click to select the globe and the outline, and choose Object > Align 

> Centers. The globe now has a thin black outline. 

8.  Choose Object > Group to group the globe and the outline. 

 

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9.  Choose File > Save. 

You’ve finished making the first part of the logo. Next, you’ll create the house 
shape that completes it. 

Stroke and Fill 

By adding a lower object layer that is wider than the top layer, you can 
create
 a stroke and fill effect similar to the Adobe Illustrator stroke and fill 
effect.
 LiveMotion provides three other ways to achieve this effect. You can 
create a solid
 object, and another that is the same size, and choose the 
Outline option in the
 Properties palette for the second object. Place the 
outline object over the solid one so
 that it looks like the stroke of the object. 
Then choose Object > Combine > Unite
 with Color to combine the two 
objects into one.
 

You can also create a filled object that is the size you want the final object to be, 
then another one that is slightly smaller. Arrange the smaller object on top of the
 
larger one so that it becomes the fill, then choose Object > Combine > Unite with 
Color to combine the two objects into one. 

Objects with more than one layer, and objects that are combined using a 
Combine
 command, are exported as bitmaps. You can create a stroke and fill 
effect but
 have your objects export as vector objects. To do this, create a solid 
object and an
 outline object, and choose Object > Group to create the stroke and fill effect. 

 

Creating the house 

To make the circle, you drew a new shape and then added elements to it. To 
make the house, you will draw a new shape, add a premade shape from the 
LiveMotion Library to it, and then save the modified shape to the Library. You 
will also use a different combine command to cut a window out of the house. 

Making the house shape 

The house is formed from two shapes, one of which comes with LiveMotion. In 
this section, you will create the house using the two shapes. 

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Fundamentals of Web Design 1.2—-Lab 8.6.1a 

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1.  Select the rectangle tool 

(

), and draw a rectangle in the Composition 

window. Select the selection tool 

(

). 

2.  In the Transform palette, enter a width 

(

of 125 and a height 

(

of 

115 for the rectangle. In the Properties palette, select Fill to make the 
rectangle solid. 

3.  Choose Window > Library, or click the palette’s tab to display the 

Library palette. 

The Library palette contains useful shapes that you can add to your compositions 
without spending time making them yourself. 

4.  From the menu in the top right corner of the palette, choose Name View. 

5.  Select the Arrow and click the Place Object button

 

to place the arrow in 

the composition. Another way to add a library object is by dragging it 
from the palette onto the Composition window. 

 

6.  In the Transform palette, increase the size of the arrow to a width 

(

of 

195 and a height 

(

of 150

7.  Drag the arrow on top of the rectangle so that the arrowhead makes a 

roof above the rectangle. 

 

8.  Select both objects, and choose Object > Combine > Unite. Just like the 

globe and the circle, the two shapes are now a single shape. 

9.  Choose File > Save. 

Add a window and effects 

Now you’ll create a window in the house. When the house is positioned later, the 
globe will show through the window. 

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Fundamentals of Web Design 1.2—Lab 8.6.1a 

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1.  Select the rectangle tool 

(

), and draw a rectangle in the Composition 

window. 

2.  In the Transform palette, enter 40 for the width 

(

and height 

(

). 

3.  Choose a new color for the window from the Color palette, so you can 

see the window as you position it. 

4.  Select the selection tool 

(

). Place the square in the upper left corner 

of the house. 

5.  Shift-click to select the square and the house, and choose Object > 

Combine > Minus Front. 

This action combines the two objects into a new one and makes an empty space 
in the new object where the top object was. In this case, it creates a small open 
area where the square was, causing a window effect. You can see through this 
space to the area beneath. 

 

Now you’ll practice a different way of selecting color while changing the color 
of the house. The eyedropper tool lets you select a color from anywhere in 
LiveMotion, and even on your screen outside of LiveMotion, and apply it to a 
selected object. 

6.  Use the selection tool to select the house. Use the color palette and 

choose a gray (an R value of 150, a G value of 150, and a B value of 
150). 

 

 

7.  In the 3D palette, choose Cutout from the menu. Enter for Depth and 

for Softness. 

8.  Choose File > Save. 

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Fundamentals of Web Design 1.2—-Lab 8.6.1a 

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Resize and align the house 

In the final steps of making the logo, you’ll make the house smaller and drag it 
into its final position. 

1.  Select the selection tool 

(

). 

2.  Hold down the Shift key and drag the house inward toward its center 

until the width is 104 (you can see the width in the Transform palette). 
By holding the Shift key down as you drag, the house’s proportions stay 
the same. 

3.  Drag the house so that it overlaps the globe, and the left tip of the roof is 

just to the right of the middle of the globe. 

 

 

4.  Shift-click to select the house and the globe. Then choose Object> 

Group, so that the two items become one item. 

5.  Choose File > Save. 

You’ve now completed the logo. 

 


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