Lone Wolf Character Sheet Herbalish

background image

Character Sheet by Ema

Abilities

Str

Strentgh

Dex

Dexterity

Con

Constitution

Int

Intelligence

Wis

Wisdom

Cha

Charisma

B

ASE

M

OD

.

T

EMP

M

OD

.

Endurance

Max

Current

d8

S

KILL

N

AME

T

OTAL

R

ANK

A

BILITY

M

ISC

• Acrobatics

____ = ___ + ___ + ___

• Appraise

____ = ___ + ___ + ___

• Athletics

____ = ___ + ___ + ___

• Bluff

____ = ___ + ___ + ___

• Climb

____ = ___ + ___ + ___

• Concentration

____ = ___ + ___ + ___

• Craft

(__________)

____ = ___ + ___ + ___

• Craft

(__________)

____ = ___ + ___ + ___

• Diplomacy

____ = ___ + ___ + ___

Disable Device

____ = ___ + ___ + ___

• Disguise

____ = ___ + ___ + ___

• Escape Artist

____ = ___ + ___ + ___

• Forgery

____ = ___ + ___ + ___

• Gather Information

____ = ___ + ___ + ___

Handle Animal

____ = ___ + ___ + ___

• Heal

____ = ___ + ___ + ___

• Intimidate

____ = ___ + ___ + ___

Knowledge(__________)

____ = ___ + ___ + ___

Knowledge(__________)

____ = ___ + ___ + ___

Knowledge(__________)

____ = ___ + ___ + ___

Knowledge(__________)

____ = ___ + ___ + ___

Occult

____ = ___ + ___ + ___

• Perception

____ = ___ + ___ + ___

• Perform

(__________)

____ = ___ + ___ + ___

• Perform

(__________)

____ = ___ + ___ + ___

Profession (__________)

____ = ___ + ___ + ___

Profession (__________)

____ = ___ + ___ + ___

• Ride

____ = ___ + ___ + ___

• Sense Motive

____ = ___ + ___ + ___

Sleight of Hand

____ = ___ + ___ + ___

• Stealth

____ = ___ + ___ + ___

• Survival

____ = ___ + ___ + ___

Use Magical Item

____ = ___ + ___ + ___

__________________

____ = ___ + ___ + ___

__________________

____ = ___ + ___ + ___

__________________

____ = ___ + ___ + ___

Max. Rank: ____ / ____

*

*

*

*

*

*

DEX

INT

STR

CHA

STR

CON

INT

INT

CHA

INT

CHA

DEX

INT

CHA

CHA

WIS

CHA

INT

INT

INT

INT

INT

WIS

CHA

CHA

WIS

WIS

DEX

WIS

DEX

DEX

WIS

CHA










































Skills



Class Skill

Untrained Skill



Cross-Class Skill

*

Armor Penalty

Saving Throws

Fortitude

Reflex

Will

T

OTAL

B

ASE

A

BILITY

M

ISC

T

EMP

=

=

=

+

+

+

+

+

+

+

+

+

Notes: _____________________________
______________________________________________
______________________________________________

CON

DEX

WIS

Willpower

Max

Current

Defence

AC

A

RMOUR

S

HIELD

A

BILITY

M

ISC

=

+

+

DEX

+

10 +

Armour Type: ________________
Armour Check Penalty: ________
Armour Spell Failure: ________%

Proficiency



Light Armour



Medium Armour



Heavy Armour



Shield



Greatshield

=

+

INT

Will

Psychic AC

Combat

Melee

Ranged

Magical

T

OTAL

B

ASE

A

BILITY

M

ISC

S

IZE

=

=

=

+

+

+

+

+

+

+

+

STR

DEX

INT

Psychic

=

+

CHA

Initiative

=

+

DEX

T

OTAL

B

ASE

A

BILITY

T

OTAL

A

BILITY

M

ISC

B. D

MG

.

Weapons

W

EAPON

A

TTACK

B

ONUS

D

AMAGE

C

RIT

.

R

ANGE

T

YPE

S

IZE

___________________ ___/___/___/___ _______ ___ ____ ___ ___
___________________ ___/___/___/___ _______ ___ ____ ___ ___
___________________ ___/___/___/___ _______ ___ ____ ___ ___

Ammunition









Character

Name: __________________ Player Name: _______________
Race: ___________________ Allegiance: _________________
Age: _______ Gender: ____ Height: ______ Weight: ______
Class: ________________________________________________
Level: ___________________ XP: _______________________

Herbalish

background image

Movement

Load: ____/____/____
Current Load:

_____

Current Speed: _____
Max. Dexterity: _____
Check Penalty:

_____

Backpack



__________________ ___



__________________ ___



__________________ ___



__________________ ___



__________________ ___



__________________ ___



__________________ ___



__________________ ___

I

TEM

W

EIGHT

Meals









One meal takes up half a
Backpack space

Special Items



__________________ ___



__________________ ___



__________________ ___



__________________ ___



__________________ ___



__________________ ___



__________________ ___



__________________ ___



__________________ ___



__________________ ___



__________________ ___



__________________ ___



__________________ ___



__________________ ___



__________________ ___



__________________ ___



__________________ ___

I

TEM

W

EIGHT

Wealth

pt: ____

gc: ____

sp: ____

cp: ____

Other:_______________
_____________________

Sketch

Class Features



Nature’s Thane



Verdant Vow



Living Gift

(



)



Psychic Awareness



Erect a Shield



Focus

____/day



Attack



Instinctive Shield



Nature’s Child



Nature’s Ally



Nature’s Companion



Nature’s Avatar

Primal Paths



Path of the Healer



Path of the Hunter



Healer I



Hunter I



Healer II



Hunter II



Healer III



Hunter III



Healer IV



Hunter IV

Herbalish Abilities

Languages



________________



________________



________________



________________



________________



________________



________________

Herbalish Circles

E

NDURANCE



Circle of Blood and Bone



Tier I:

Fleshmending

_______



Tier II:

Purge the Tainted Blood

_______



Tier III:

Health Sight

_______



Tier IV:

Accelerate Healing

_______



Tier V:

Lend Health

_______



Tier VI:

Song of Life

_______



Tier VII:

Limb-binding

_______



Tier VIII:

Replenish Breath

_______



Tier IX:

Purification of Body and Soul

_______



Tier X:

Rebirth

_______



Circle of Sea and Sky



Tier I:

Echoes of Thunder

_______



Tier II:

Call the Rain

_______



Tier III:

Thunderclap

_______



Tier IV:

Storm’s Caress

_______



Tier V:

Eye of the Storm

_______



Tier VI:

Unfettered Flight

_______



Tier VII:

Wind Strike

_______



Tier VIII:

Call of the Deepest Horizon

_______



Tier IX:

Speed of the Zephyr

_______



Tier X:

Storm of Wrath

_______



Circle of the Living Land



Tier I:

Herbcraft

_______



Tier II:

Shadow on the Stone

_______



Tier III:

Whispers of the Wild

_______



Tier IV:

Earth’s Embrace

_______



Tier V:

Primal Form

_______



Tier VI:

Tremulous Touch

_______



Tier VII:

Standing Stones

_______



Tier VIII:

Pastoral Passage

_______



Tier IX:

Soul of the Earth

_______



Tier X:

Earthwarden

_______

Other Abilities

Proficient with all one-handed melee weapons, except the sickle.
Proficient with all ranged weapons, except the crossbow.
Proficient with leather armour, wooden shields and mantle.
______________________________________________________________________________________________________________
______________________________________________________________________________________________________________
______________________________________________________________________________________________________________
______________________________________________________________________________________________________________

1
1

1/rd.

0/3

2

3/min

2

special

2/point

7+

1/rd.

1/gal.

3
4
5

2/min

5
7

3/rd.

special

special

1/rd.

1/min

0
5
7

special

7
6

8/rd.


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